Allows extracting files from SFS archives as the game accesses them and using “mods” to load modified files
Read the readme file from the archive for use instructions.
Game mods, tools and stuff
Allows extracting files from SFS archives as the game accesses them and using “mods” to load modified files
Read the readme file from the archive for use instructions.
Contains the following ArmA tools:
– cpbo v2.12 – PBO extractor/repacker
– unRap v1.06 – For decoding raP encoded files (such as config.bin), sample output
– PAAplug v1.2 – PAA format plugin for Adobe Photoshop
– UE SQF Highlight – SQF/SQS Syntax highlighting for UltraEdit, screenshot
Updates in 7.7.2010 release:
– fixed cpbo crash when extracting PBOs without header block
Updates in 29.6.2010 release:
– fixed cpbo extraction issues with some PBOs
Updates in 6.6.2009 release:
– cpbo now has an optional GUI for selecting files to extract: right click a PBO and select ‘Extract PBO…’ to show the dialog. (run the cpbo.exe first to create the registry association)
– PAAplug support for loading ArmA 2 LZO compressed PAA files
– PAAPlug fix for FLAG tag saving (mipmap filtering)
Updates in 30.3.2007 release:
– unRap class fix
– UE syntax highlight fixes & updates
Fixes triplehead FOV issue (not being able to get a wide enough FOV) in LOMAC Flaming Cliffs v2.0
See SimHQ Forums for more information
Helps reduce input latency (mainly mouse lag) in Direct3D 9 games by limiting the amount of frames rendered ahead. Can also limit the framerate.
Read the readme file from the archive for use instructions.
A tool for extracting the GTP archive files from the new WW1 flight simulator Rise of Flight. Download here.
ArmAlib extends the scripting capabilities of Armed Assault making it possible to use an SQLite database, download data from the web, communicate with in-game scripts in real time using named pipes, and other various features.
List of current features:
Access to two SQLite databases
HTTP GET support to retrieve data from the web
Windows clipboard access (set and get string)
Setting mouse cursor position (same as ArmA function ‘setMousePosition’ which does not work)
Retrieving mouse information, including cursor position, “relative” positions and button states
Setting TrackIR X,Y,Z and roll axis freedom for “6DOF” support
Retrieving the current viewdistance, camera X/Y FOV, current screen resolution and arma command line
Creating Universally Unique Identifiers (UUID)
Night vision goggles effect detection
‘ScriptLink’ feature, which allows real time communication with external applications using a Windows named pipe
Debug output
Download installer.
Download a few example missions demonstrating some ArmAlib features here: samples.
The spectating script allows dead players to spectate other players, replacing the default seagull mode.
Features:
– Free, chase, flyby, top-down and 1st person cameras
– Automatic display of all units in the mission
– Camera control with mouse and keyboard shortcuts
– Unit tags (Colored dots above units) and 3D bullet path indicators (with client addon)
– Night vision and missile camera
– Drop camera feature (Mouse + WSAD keys to move camera)
– Clickable minimap and full screen map with markers indicating unit positions and weapons fire
– Butterfly mode
Download the script here (For multiplayer mission designers): download
Download optional client side addon here:
Spectating Script v1.0 Client addon
When this addon is installed you get some improved features when using the Spectating Script, such as better markers.
The OFP Launcher converted to support Armed Assault (not ArmA 2)
Supports mods, server querying with watcher feature, automatic TrackIR launch and more.
Version 1.11 fixes watcher sound bug
Version 1.1 fixes a few bugs and adds support for new command line parameters
Lowplants low detail vegetation v1.1
Changes the vegetation in Armed Assault to use the ‘very low’ detail shaders when shader detail is set to a higher setting. This gives a performance boost without the visual quality loss of using ‘very low’ shaders everwhere, so normal maps etc. shader effects will still be used in vehicles & units.
The mod also modifies the Sahrani grass appearance and density for improved performance and appearance. Some vegetation textures are also modified a bit to make them look better with the very low shaders.
Queens Gambit addon is required.
Allows using all tire types in all cars in LFS S2 Alpha v0.5V, most notably the slick tires in roadcars. Requires S2 license to work.
Read the readme file from the archive for install & use instructions.
Adds TrackIR ‘5DOF’ (yaw, pitch, X, Y, Z) support to Live for Speed S2
Read the readme file from the archive for instructions. Requires LFS S2 v0.5 U30 (test patch). Look here for a video of it in use.
Version 1.1 adds setting for automatically shifting the view on X axis with head rotation
This mod adds historically accurate insignia to Finnish and German planes in IL2 Sturmovik FB/AEP/Pacific Fighers. Unlike some other similar mods, this is an one time install, and does not require you to run an extra program every time you launch the game
Click here for screenshot
Using this mod requires that you use NTFS filesystem on your IL2 install drive, and that you have ‘simple file sharing’ disabled from the folder options. Read the readme file in the archive for detailed install instructions.
Makes the two LEDs in the Logitech MOMO/MOMO Racing wheels light up based on events in LFS using OutGauge.
Read the readme file from the archive for instructions. This program is somewhat experimental, use at your own risk!
Version 1.1 adds support for two actions per LED.
Adds a ghost car to Live for Speed S2.
Read the readme file from the archive for install & use instructions.
Extracts the NKFS archives from NetKar Pro, read the readme file from the archive for use instructions.