Here’s a quick update to the DCS VR Shaders mod for DCS version 2.7.0.4625. The ENABLE_HMD_MASK & MASKSIZE settings are removed in this version as DCS now includes a correctly implemented headset mask. Everything else seems to be as before, though this version is not very heavily tested.
Download from here.
Hello. Have a question about your DCS shaders mod. A little background on my issue. I have a 5800X with 6800XT on a B550 mobo with a Reverb G1. For some reason, no matter SS I have it on, the ground has horrible ghosting and frametime spikes every 2-3 frames, even though the fish is showing 45.
When I apply the shader mod (the one that breaks IC), the stuttering fully goes away and I can jack the system to its actual potential.
My question – Do you have any ideas what is in the code of the shaders mod that is taking away that ghosting?
I have tried literally everything, every guide, tip, etc. It seems to come down to dcs and it’s horrible programming.
Figured I would ask the man himself for answers.
Thanks in advance!
Regards, Jess
My guess is that its just the improved performance which is reducing reprojection, so its not anything specific in the mod. At least I can’t think of any other reason for that to happen.